允许玩家使用 KubeJS 添加新的 TFMG 配方,包括铸造、蒸馏等。
配方示例:
ServerEvents.recipes(event => { // Casting supports ONE input fluid, up to THREE item outputs.
// The last argument (the "100" at the end) is processing time in ticks
// This recipe generates cobblestone from lava in the cast
event.recipes.tfmg.casting(Fluid.of("minecraft:lava", 1), ["minecraft:cobblestone"], 100) // Coking supports ONE input item.
// NOTE: Second argument must be one item and one fluid. (TFMG thing)
// The last argument (the "100" at the end) is processing time in ticks
// This recipe uses mud to create dirt and water
event.recipes.tfmg.coking("minecraft:mud", ["minecraft:dirt", Fluid.of("minecraft:water", 5)], 100) // Distillation supports ONE input item, and up to 6 output fluids.
// This example uses 500 mB of water to create 400 mB of water and 100 mB of lava
event.recipes.tfmg.distillation(Fluid.of("minecraft:water", 500), [Fluid.of("minecraft:water", 400), Fluid.of("minecraft:lava", 100)]) // Industrial Blasting supports ONE input item, and up to TWO fluid outputs.
// This example uses dirt to make 300mB of water and 200mB of lava
event.recipes.tfmg.industrial_blasting("minecraft:dirt", [Fluid.of("minecraft:water", 300), Fluid.of("minecraft:lava", 200)], 1) // Polarizing supports ONE input item, and ONE output item.
// NOTE: Third argument is the amount of FE (energy) the recipe needs/uses
// This example makes one mud from dirt with 400 FE
event.recipes.tfmg.polarizing("minecraft:dirt", "minecraft:mud", 400)
})