新建2023-08-24

CHANGES
+ Added tameability to dark latex pup
* Use white latex goo or oranges
* They grow up tamed too
+ Added puddle mode for dark latex pup
+ Adjusted some AI move speeds
+ Added an enabled texture state for microphone
+ Remodeled legacy yuin dragon
+ Remodeled sniper dog
+ Overhauled recipes and loot tables
+ Remodeled manta rays, mermaid shark, and siren
+ Added purifier function to convert latex goo into latex base
+ Added pipe block
+ Overhauled ability usage
* Some abilities charge, others activate while held, etc.
+ Readded latex bee
+ Added night vision check for dark latex blindness
+ Added visibility check for latex AI targetting
* Invisibility potions work now
+ Overhauled structure placement
* They now can be located by /locate
+ Latex pup crystals naturally gen in the dark latex biome
+ Decreased dark latex growth activity
+ Remodeled traffic cone dragon
+ Remodeled legacy snow leopard, white latex wolf, and latex blue wolf
+ Made some blocks furnace fuel
+ Added retract mechanic to pup crystal
+ Overhauled latex block generation system
* With configs on when to cache textures
+ Changed how latex GUI uses colors to render
+ Added brief tutorial for ability usage
+ Added summon shark ability for tiger shark
+ Adjusted fall damage scaling

 

BUG FIXES
+ Fixed TSC shield display
+ Fixed infinite pup glitch from crystals
+ Fixed fusion mechanism
+ Fixed benign latex arm animating like they're holding an item
+ Fixed ModernFix incompat
+ Fixed integrated dynamics incompat
+ Fixed first person mod bugs
+ Fixed dark latex pup bugs
+ Fixed netherite abdomen armor burning in lava
+ Fixed vivecraft arms
+ Fixed latex colored blocks map color

 

API CHANGES
+ Organized animate package
+ Cleaned mods.toml
+ Added update.json
+ Added tag-ability to latex variants
+ Moved loot table references to class LootTables
+ Added register time ability to remove covered property from blocks by block id



更改


+ 黑色小胶狼现在可以驯服了
* 对它们喂食白色胶液或橘子可以将它们驯服
* 它们长大后仍然是驯服的状态
+ 为黑色小胶狼添加了胶液滩模式
+ 调整了部分生物AI的移动速度
+ 为麦克风添加了开启的纹理状态
+ 重制了Yuin龙的模型
+ 重制了狙击犬的模型
+ 对合成配方和战利品表进行了全面改进
+ 重制了蝠鲼胶兽、人鱼胶兽和塞壬的模型
+ 添加了净化功能,可以将胶液转化为胶液基了
+ 添加了管道方块(功能上更类似于扶手&护栏)
+ 对能力进行了全面改进
* 一些能力需要蓄力,而其他的则在持续使用时激活,等等。
+ 重新添加了蜜蜂胶兽
+ 为失明状态下的黑胶兽添加了夜视状态检测
+ 为胶兽的生物AI的目标添加了可见性检查
* 隐身效果现在有效了
+ 全面改进了结构生成
* 现在可以使用/locate来找到它们
+黑胶群系现在会自然生成小胶狼水晶
+ 降低了黑色胶液的生长活跃度
+ 重制了交通锥标龙的模型
+ 重制了雪豹胶兽、白色胶狼和蓝胶狼的模型
+ 一些方块可以作为熔炉燃料使用了
+ 为小胶狼水晶添加了缩回机制
+ 全面改进了胶液方块生成系统
* 添加了缓存纹理时间的选项
+ 修改了胶兽GUI使用颜色渲染的方式
+ 添加了简要的能力使用教程
+ 为虎鲨胶兽添加了召唤鲨鱼的能力
+ 调整了坠落伤害的比例

BUG修复
+ 修复了TSC盾牌的显示问题
+ 修复了从水晶中无限生成小胶狼的问题
+ 修复了融合机制
+ 修复了胶兽手臂的动画像拿着物品一样的问题
+ 修复了与ModernFix不兼容的问题
+ 修复了与integrated dynamics不兼容的问题
+ 修复了第一人称模式的错误
+ 修复了小胶狼的错误
+ 修复了下界腹部护甲在岩浆中烧毁的问题
+ 修复了Vivecraft手臂的问题
+ 修复了胶液方块的在地图的颜色

API更改
+ 整理了动画包
+ 清理了mods.toml
+ 添加了update.json
+ 为胶兽变种添加了标签
+ 将战利品表引用移到LootTables类中
+ 添加了在注册时通过方块ID移除方块属性的方法

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