新建2024-05-04
  • Ported trellis planting bug fix to 1.20.2 and 1.20.4.

修复了在移植模组到 1.20.2 和 1.20.4 时导致格架种植错误的问题。

  • Updated zh_cn translations.

更新了中文翻译。

  • Fixed a crash with Supplementarie's Ash.

修复了一个当本模组与锦致装饰共同安装时,使用锦制装饰中的灰烬会导致游戏崩溃的问题。

  • Added missing recipes for Dye Depot Maroon and Mint Jack O Straws.

Dye Depot模组的兼容:该模组的染料现在也可被用于制作稻草人了。(仅限1.20.1版本)

2024-05-03
  • Added several config options (changed either through the config file or with ModMenu):

Toggle the visibility of tooltip info on some items

Change the time taken for a Fermentation Vessel to ferment an item

Change the time taken for a Gristmill to mill an item

Toggle if fruit on trees replant after being picked

Toggle the generation of Wild Crops

Toggle the generation of Fruit Trees

Toggle the generation of Fruit Trees in Flower Forests (off by default)

Toggle the generation of Tea Shrubs in Forests (off by default)

Toggle the generation of Walnut Trees in Forests (off by default)

PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!

添加了一些配置选项(可通过配置文件或使用Modmenu来更改):

切换某些项目的工具提示信息的可见性;

发酵罐的发酵时间;

磨粉机的工作时间;

果树上的果实在被采摘后是否可重新生长;

是否生成野生作物;

是否生成果树;

繁花森林中是否生成果树(默认关闭);

森林中是否生成茶灌木(默认关闭);

森林中是否生成核桃树(默认关闭)。

请注意:当通过修改配置文件来变更模组设置时,客户端的配置文件应与服务器的配置文件保持一致,否则将无法加入服务器。

  • Moved vanilla item texture overrides into an optional resourcepack (on by default).

    将原版材质覆盖包添加到可选资源包中(默认启用)。

  • Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked.

    修复了当陶瓷装饰方块被挡住后会失去颜色的问题。

  • Added Potions of Acidity and Stupor to the mod item tab.

    在模组物品选项卡(创造模式中的物品选项卡)中添加了酸性药水和昏迷药水。

  • Amendments compatibility now uses built in resourcepacks and datapacks.

    兼容性物品(例如稻草人)现在也被添加到资源包和数据包中(默认启用)。

  • Fixed vine crops not placing on Trellises with one item in the stack (for real this time).

    修复了藤蔓类作物无法种植在格架上且只能堆叠 1 个的问题。(这次是真的修好了)

  • Added missing loot tables for Weeping, Twisting, and Vine Trellises.

    垂泪藤缠怨藤格架补上了缺失的合成表。

  • Added Grass Seeds

    Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns

    Can be used on any type of dirt to grow a new Grass Block.

    添加了草籽:破坏、高草丛、蕨和大型蕨时有概率掉落;

    可以和任何类型的泥土组合以合成出覆草泥土。

  • Added Grassy Dirt:

    Is tinted by the biome it is in, similarly to Grass

    Cannot survive with a block on top, similarly to Grass Blocks

    When bonemealed, it will grow into a Grass Block.

    添加覆草泥土:

    草方块类似,会根据群系的不同变更草皮的颜色;

    同样,当覆草泥土上方有其他方块时,其将无法被转换为草方块;

    对覆草泥土右击使用骨粉可将其转换为草方块。

  • Added Swedish translations (by Oli)

    添加了瑞典语翻译(由GitHub社区成员 Oli 提交)。

  • Added Canadian French translations.

    添加了加拿大法语翻译。

  • Added stonecutting recipes for Ceramic Tile variants.

    添加了长石块和陶瓷块的变种切割(切石机)配方。

  • Added Ceramic Doors and Trapdoors

    Can be dyed

    Has unique open and close sounds

    When opened and powered with redstone, players cannot interact with them.

    添加了陶瓷门和陶瓷活板门:

    它们可被染色;

    具有独特的打开与关闭音效;

    当它们被通入的红石信号打开时,玩家将无法与它们互动。

  • Added Cracked Ceramic Tiles.

    添加了裂纹陶瓷砖。

  • Added Ceramic Tile Pillar.

    添加了陶瓷柱(陶瓷块的变种)。

  • Added Ceramic Mosaic and Checkered Ceramic Mosaic.

    添加了陶瓷马赛克方块。

  • Added new functionality to Artisan Brushes:

    When the brush's color matches the block's, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse

    When the brush's color is different to the block's, shift-clicking will copy the block’s color onto the brush

    Using a brush normally has not been changed.

    工匠刷子增加了一种新的功能:

    当刷子颜色与陶瓷方块一致时,在潜行状态(按住shift)下右击陶瓷方块会创建一种变体,而不是洗掉颜色,反过来也是一样的;

    当刷子颜色与陶瓷方块不一致时,在潜行状态下右击陶瓷方块会将陶瓷块上的颜色复制到刷子上;

    刷子的正常使用方法不变。

  • Updated Fermentation Vessel break particles to match the current texture.

    更新了发酵罐的破坏粒子以匹配纹理。

  • Updated Fermentation Vessels to be easier to understand what is going on:

    Fermentation Vessels now use an enum block state for the fermentation process

    Added a custom sound for when Fermentation Vessels have stopped fermenting

    When it has finished fermenting, the texture of the vessel will become slightly stained

    EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.

    更新了发酵罐的一些提示,这将让玩家更容易理解其工作进度:

    发酵罐现在采用枚举方块状态进行发酵过程;

    容器发酵完成时的提示音现在可以自定义了;

    发酵完成后,器皿的纹理将出现一些轻微的污渍。

    注意:这些更新可能导致现有的发酵容器无法使用。你可以通过打破并重新放置它们的方式来解决这一问题。

  • Added “pickets” item tag.

    添加了“篱笆”物品标签。
  • Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces.

    所有水果原木、篱笆和稻草人现在都可以作为燃料。

  • Removed unused “up” and “down” states from Wild Vine Crops.

    删除了野生藤蔓类作物中未使用的“向上”和“向下”两种状态。

  • Added a custom sound effect for picking a fruit from a tree.

    现在可以自定义从果树上摘取果实的音效。

  • Changed Fruit Logs to use a full block hitbox when leafy.

    修改了水果原木的碰撞箱:当有树叶时其将使用完整的方块碰撞箱。

  • Added 10 new paintings that feature content from the mod:

    “Bountiful” 1x1

    “Citrus Dish” 1x1

    “Hazel Floret” 1x1

    “Violet Floret” 1x1

    “Why Blue” 1x1

    “Ruminer” 1x2

    “Phylogenesis” 3x1

    “Escalade” 1x3

    “Aquaculture” 2x2

    “Unpleasant Tiles” 2x3

    Like with Potions of Acidity, these can be found in the mod’s creative tab

    Each can be enabled/disabled individually in the config.

    添加了十幅新的画作,画作的内容来自本模组:

    “丰饶食记” 尺寸:1x1

    “柑橘精华” 尺寸:1x1

    “欧榛花” 尺寸:1x1

    “紫罗兰花”尺寸:1x1

    “为什么是蓝色” 尺寸:1x1

    “反刍者” 尺寸:1x2

    “系统发育” 尺寸:3x1

    “水产养殖” 尺寸:2x2

    “令人不快的瓷砖” 尺寸:2x3

    与药水等内容一样,这些画的相关设置也可以在模组设置中找到;

    你可以自由决定每一幅画的状态(允许放置/禁止放置)。

2024-04-05
  • Added more compatibility with Amendments:Created Cauldron fluids for all stews, drinks, compotes, and Citrus Essence (1.20.1).

Amendments的更多兼容:为所有炖菜、饮料、蜜饯和柑橘精华创建了大锅液体(1.20.1)。

  • Fixed(?) a crash when planting a plant on a Trellis.

修复了在格架上种植作物时会崩溃的问题。(是否修复成功存疑)

  • Fixed a crash when falling Walnuts land on Pickets.

修复了当核桃落在篱笆上时游戏会崩溃的问题。

  • Glow Berry Trellises will now glow when fully grown.

现在当发光浆果在格架上完全长大时将会发光。

  • Weeping and Twisting Vines can now be planted on Trellises.

垂泪藤缠怨藤现在可以被种在格架上。

  • Several generation features now use biome tags for generation instead of keys.

一些生成功能现在使用生物群系标签而不是密钥进行生成。

2024-04-01
  • Fixed cullfaces of Lemon Blocks and Hoary Apple Blocks.

修复了柠檬块朽老苹果块的剔除面。

  • Leeks now use the handheld item model.

韭葱现在使用手持物品的模型。

  • Removed sniffer digging loot table override, replaced with a modifier.

移除了嗅探兽挖掘的战利品表覆盖,使用修饰符替换。

  • Added a blockstate model generation template for Pickets blocks.

篱笆添加了方块状态模型生成模板。

  • Added compatibility with Amendmets:Added models and textures for Double Cocoa Cakes.

Amendments的兼容:为双层可可蛋糕添加了模型和纹理。

  • Fixed missing loot table for Fermentation Vessels.

修复了发酵罐缺失配方的问题。

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